Her Majesty's Monsters Part 8 by 321-RG, literature
Literature
Her Majesty's Monsters Part 8
Basic Stuff
There are 10 status ailments: confused, paralyzed, asleep, burnt, frozen, poisoned, silenced, dizzy, afraid, and blinded
With dizzy, the monster will have a higher chance of missing their attack, where as confused has a chance of the monster hurting itself or allies.
When a monster is poisoned, it steadily loses a set amount of damage.
Burnt also causes steady damage over time, but also reduces a monster's stats.
Paralyzed only reduces a monster's speed, and frozen, well, that's pretty self explanatory.
Asleep - Beasts can not act until woken up. All innate abilities still work.
Afraid - Beast will not engage the enemy
Sli
Her Majesty's Monsters Part 7 by 321-RG, literature
Literature
Her Majesty's Monsters Part 7
General Stuff
An Order's resistance to physical attacks goes from one to seven with one being very weak to seven being very strong. Four would be normal resistance.
Elemential attacks just need three ratings; very weak, normal, and very strong, depending on the Elements of the attack and the beast.
Tamer skills do not use MP. Instead they have cooldowns. Say you used a healing skill on your beasts, you'd then have to wait a set number of turns before you can use it again.
Bracer hold Tamer skills and surplus beast skills. Bracers cover the forearm and act as the the menu.
How to catch wild beasts: Each beast has a resistance to being tam
Her Majesty's Monsters Part 6 by 321-RG, literature
Literature
Her Majesty's Monsters Part 6
More Basic Stuff
Latin names for the elements:
Fire = Flamma
Earth = Terra
Lightning = Fulgor
Metal = Ferrum
Wind = Aerius
Water = Aqua
Ice = Gelu
Wood = Lignum
Beast stats are capped at 99.
Names for each of the Paths:
A Record of most Fantastic Beasts - Naturalist
Country Matters and City Manners - Farmer
A Tale of Blood and Beasts - Arena Champ
For Crown and Fang - Ganglord and/or Scotland Yard
Trainers will have three stats of their own: Fortitude, Intelligence, and Charisma. So if you have have high Fortitude you can do more chores around the farm and explore the field. If you have high Intelligence you can do research
Her Majesty's Monsters Part 4 by 321-RG, literature
Literature
Her Majesty's Monsters Part 4
Overview of the Ganglord Path
You start at the bottom and work your way up first. After the alley fight you get invited into the Team Rocket analog, who are controlled by the Knights of the Iron Crown, impressed with your skills, so they invite you into their fold. You do a couble of oddjobs for them and then you get a street to do with as you please. Opposing gangs tend to have name like "Fifth Street Hellhounds" You know, take the name of the palce where they operate and a beast they tend to use. They range from Chinesse triads to Irish hoodlums to Italian Mafia to A gang of kids who look like Pokemon and Digimon protagnists lead by a Doct
Her Majesty's Monsters Part 3 by 321-RG, literature
Literature
Her Majesty's Monsters Part 3
Your starters are: Earth Mouse, useful for defensive fighters, Bird is obviously air, with high speed, dog will be water, balanced overall, and cat will be fire, mainly offensive.
The Arena starts in a alley where you save Elizabeth Swanhollow from a thug with a Earth Dog. Ms. Swanhollow then offers to sponser you in the Beast Arenas. Each arena has a rank like so: Knave, Squire, Knight, Knight Protector, Lord, Baron, Duke, Prince(male players)/Princess(female players), and finally King(male)/Queen(female). You only have to beat one arena per rank to advance, but you can go to the others for EXP and money. You first go to the West End Arena.
Her Majesty's Monster part 2 by 321-RG, literature
Literature
Her Majesty's Monster part 2
How seasons affect beasts:
Winter: Best for Water and Ice elements. Most beasts would go into a kind of hibernation.
Autumn: Harvesting time. Plant beasts would be load down with fruits.
Summer: Best for plant reptile species monsters.
All the sunlight would give them extra energy, and it would also boost fire power through the roof.
Spring: Breeding Season, possibly also migration.
To release a beast, just undo the bind on or ring. This does not destory the , just frees up a space on it. Other accessories include a monocle that let you see a beast's stats and watches that tell you how fat a beast will evolve.
No random battles. All be
There are two major fators in breeding beasts: Seasons and Stress. If a monster is more stressed, it might not breed, even if it's in heat. However, the more relaxed the monster, the higher chances of a successful breeding session, and in affect, a healthier offspring. It would be best to not use beasts you intend to breed in battles.
Possible Trainer Skills:
Haggle-Lowers Prices
Strong Arm-Forces beasts to attack, lower relationship with beasts
Nurturing-Helps young beasts level up faster. But it only works in the first stage of a beast's life
Beast Call-Lures beasts to you
Ward Wall-Repels beasts
Trap Setter-Catchs weak beasts autom
Her Majesty's Monsters Part 8 by 321-RG, literature
Literature
Her Majesty's Monsters Part 8
Basic Stuff
There are 10 status ailments: confused, paralyzed, asleep, burnt, frozen, poisoned, silenced, dizzy, afraid, and blinded
With dizzy, the monster will have a higher chance of missing their attack, where as confused has a chance of the monster hurting itself or allies.
When a monster is poisoned, it steadily loses a set amount of damage.
Burnt also causes steady damage over time, but also reduces a monster's stats.
Paralyzed only reduces a monster's speed, and frozen, well, that's pretty self explanatory.
Asleep - Beasts can not act until woken up. All innate abilities still work.
Afraid - Beast will not engage the enemy
Sli
Her Majesty's Monsters Part 7 by 321-RG, literature
Literature
Her Majesty's Monsters Part 7
General Stuff
An Order's resistance to physical attacks goes from one to seven with one being very weak to seven being very strong. Four would be normal resistance.
Elemential attacks just need three ratings; very weak, normal, and very strong, depending on the Elements of the attack and the beast.
Tamer skills do not use MP. Instead they have cooldowns. Say you used a healing skill on your beasts, you'd then have to wait a set number of turns before you can use it again.
Bracer hold Tamer skills and surplus beast skills. Bracers cover the forearm and act as the the menu.
How to catch wild beasts: Each beast has a resistance to being tam
Her Majesty's Monsters Part 6 by 321-RG, literature
Literature
Her Majesty's Monsters Part 6
More Basic Stuff
Latin names for the elements:
Fire = Flamma
Earth = Terra
Lightning = Fulgor
Metal = Ferrum
Wind = Aerius
Water = Aqua
Ice = Gelu
Wood = Lignum
Beast stats are capped at 99.
Names for each of the Paths:
A Record of most Fantastic Beasts - Naturalist
Country Matters and City Manners - Farmer
A Tale of Blood and Beasts - Arena Champ
For Crown and Fang - Ganglord and/or Scotland Yard
Trainers will have three stats of their own: Fortitude, Intelligence, and Charisma. So if you have have high Fortitude you can do more chores around the farm and explore the field. If you have high Intelligence you can do research
Her Majesty's Monsters Part 4 by 321-RG, literature
Literature
Her Majesty's Monsters Part 4
Overview of the Ganglord Path
You start at the bottom and work your way up first. After the alley fight you get invited into the Team Rocket analog, who are controlled by the Knights of the Iron Crown, impressed with your skills, so they invite you into their fold. You do a couble of oddjobs for them and then you get a street to do with as you please. Opposing gangs tend to have name like "Fifth Street Hellhounds" You know, take the name of the palce where they operate and a beast they tend to use. They range from Chinesse triads to Irish hoodlums to Italian Mafia to A gang of kids who look like Pokemon and Digimon protagnists lead by a Doct
Her Majesty's Monsters Part 3 by 321-RG, literature
Literature
Her Majesty's Monsters Part 3
Your starters are: Earth Mouse, useful for defensive fighters, Bird is obviously air, with high speed, dog will be water, balanced overall, and cat will be fire, mainly offensive.
The Arena starts in a alley where you save Elizabeth Swanhollow from a thug with a Earth Dog. Ms. Swanhollow then offers to sponser you in the Beast Arenas. Each arena has a rank like so: Knave, Squire, Knight, Knight Protector, Lord, Baron, Duke, Prince(male players)/Princess(female players), and finally King(male)/Queen(female). You only have to beat one arena per rank to advance, but you can go to the others for EXP and money. You first go to the West End Arena.
Her Majesty's Monster part 2 by 321-RG, literature
Literature
Her Majesty's Monster part 2
How seasons affect beasts:
Winter: Best for Water and Ice elements. Most beasts would go into a kind of hibernation.
Autumn: Harvesting time. Plant beasts would be load down with fruits.
Summer: Best for plant reptile species monsters.
All the sunlight would give them extra energy, and it would also boost fire power through the roof.
Spring: Breeding Season, possibly also migration.
To release a beast, just undo the bind on or ring. This does not destory the , just frees up a space on it. Other accessories include a monocle that let you see a beast's stats and watches that tell you how fat a beast will evolve.
No random battles. All be
The Setting: An Alternative Victorian London, England
The Main Character: Either a boy that lives in the stables of a local beast arena or a girl heir to a creature breeding legacy.
Gameplay: It plays like Pokemon (duh), but the main character has passive skills and buff that help his or her team of creatures, but the Main Character never throws a direct punch. The Breeding aspect of the game comes in when you buy a farm. Then youll be able to put your creatures on the back burner and try new ones while to old ones eat (gain nominal XP), mate with compatible creatures and raise offspring, and play around (learn new techniques). You ca
This is a chain mail but I think it has a point
No offense, but... there are some people who are getting to fake on DA. They only want posts, comments, or to see how many friends and pageviews they can get. So let's see who will actually re-post this. This is a test to see who's paying attention. This is a test to see how many friends in my list actually pay attention to me. Copy and re-post this in your own bulletin. Let's see who the true friends are and I think I know who you are.
Re-post this if you are a friend...Don't reply (or if you truly want to show what a great friend you are, you may reply )...just copy and paste this in a new j
In addition to artists we need people to help with sidequests, NPC dialog, and new beasts.
If interested please contact me or Cupidcomet77 http://cupidcomet77.deviantart.com/
Yes, and I would talk to Cupidcomet77 about it, but he asked for a break. It is valid though, me and CC77 don't give the artists alot to go on. I like to think that this gives them room to breathe, but it has back fired on us (Wood Wolf)